AP23
2011-02-12, 08:20 AM
The one thing we've been waiting for years is now available at Autodesk Labs. http://labs.autodesk.com/utilities/nucleus/overview/?popupDownload=1
Project Nucleus allows you to simulate forces on mesh surfaces.You can also pull and push the vertices manually. This is huge. They have removed a similar feature from the Alpha version of Revit 2008 and now it's back. The creation of the glazed roof of British Museum in London discussed in this thread http://forums.augi.com/showthread.php?t=119544 is made now easier with this new plug in.
There are obviously some limitations. For some reason, the surface created from the analytical framework are faceted. No nurbs surface which is very strange. A work-around for this is to delete the original surface and create a new one from the analytical frame work by lofting the model lines.
Another limitation is that you can't edit the UV surface like the divided surface. So you can't ad or remove uv points after the surface has been created. You can't simulate a custom surface either. You are limited to a rectangular shape. A workaround for this is to use voids to carve out the desired shape.
Regardless of these limitation, I'm very happy that we have this tool now.
Project Nucleus allows you to simulate forces on mesh surfaces.You can also pull and push the vertices manually. This is huge. They have removed a similar feature from the Alpha version of Revit 2008 and now it's back. The creation of the glazed roof of British Museum in London discussed in this thread http://forums.augi.com/showthread.php?t=119544 is made now easier with this new plug in.
There are obviously some limitations. For some reason, the surface created from the analytical framework are faceted. No nurbs surface which is very strange. A work-around for this is to delete the original surface and create a new one from the analytical frame work by lofting the model lines.
Another limitation is that you can't edit the UV surface like the divided surface. So you can't ad or remove uv points after the surface has been created. You can't simulate a custom surface either. You are limited to a rectangular shape. A workaround for this is to use voids to carve out the desired shape.
Regardless of these limitation, I'm very happy that we have this tool now.