PDA

View Full Version : DV13-1: Tips and Techniques on 3ds Max®



Autodesk University
2013-04-17, 04:46 AM
Instructor: Pia Maffei - Applied Ideas

Class Description: In this session, we’ll cover many of the new features in 3ds Max along with some existing gems. Learn about the various workflows available in 3ds Max to prepare a character for animation. This session introduces you to using both Biped and 3ds Max Bones for a simple character rig. We’ll start with a biped as your bone setup and go through the workflow in creating bones and assigning IK Solvers. This session will familiarize current and future users on the many powerful features in 3ds Max 8.