patricks
2005-07-22, 04:17 PM
If I create a wall-based family with objects on a wall, it will automatically give me an elevation parameter when I load the family into the project, but it measures from the lowest point of the family geometry above the reference level.
If I create something like a shelf family, how would I make it reference the top surface of the shelf? I tried adding a dimension in the family, going from the reference level to the top surface of the shelf, and calling it Shelf Height. It flexes fine in the family, but when loaded into the project, that parameter does nothing. Only the default Elevation parameter will change the height of my shelf, regardless of what value the Height parameter is set to. Any thoughts?
Shelf family is attached if somebody needs to look at it.
If I create something like a shelf family, how would I make it reference the top surface of the shelf? I tried adding a dimension in the family, going from the reference level to the top surface of the shelf, and calling it Shelf Height. It flexes fine in the family, but when loaded into the project, that parameter does nothing. Only the default Elevation parameter will change the height of my shelf, regardless of what value the Height parameter is set to. Any thoughts?
Shelf family is attached if somebody needs to look at it.