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Zig
2004-03-05, 08:45 PM
Whenever I allow a material to have object reflections (in the material editor) the resulting rendering shows the reflected area blue. It doesn't look natural at all. Any idea how I can allow object reflections but also get rid of the strange blue tint.

Zig
2004-03-05, 09:00 PM
Further to my previous post here is an image showing the blue tint I am talking about. The roofing material is a profiled galvalume, so I wanted it to be a bit reflective...... but, not blue?

Roger Evans
2004-03-05, 09:47 PM
I think its the sky reflection
Try changing the background colour to black to see
If it is try changing the material in the material editor
eg opaque or something like that
Trial & error unfortunately

Like the design btw

Scott D Davis
2004-03-05, 10:55 PM
Yep, its reflecting 'sky' color. Looks like you have a background image, but that is only beyond your model. Your roof is reflecting the color from behind the camera point, which is probably set to 'default'.

Change it to the color you want your windows and roof to reflect.

Zig
2004-03-06, 01:06 AM
Thanks all,

I played aroung a bit with sun angles and background colours and was able to see how it was affected. Your input is much appreciated. I posted a final version of the rendering in the Gallery. I found that for this image the end result was fine with the object reflections turned off for the galvalume.