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hausmeister25
2007-07-19, 04:08 PM
Hello,
can anybody tell me, why a "black line" is crossing the attached picture?
I assume, it has something to do with the horizon, but even if I set the horizon up or down,
the black line stays there.
Thanks for help.

Steve_Bennett
2007-07-19, 08:20 PM
Can you post the scene? If the model is proprietary, perhaps you can remove it so we can see the scene.

dellis
2007-07-20, 01:53 AM
Or at least more details aboutthe scene. What render engine? How did you do the background?

hausmeister25
2007-07-20, 10:39 AM
I am using the Mental Ray Render, with 3D Max 9.

I dragged the mr pysical sky map from the environmental and effects panel into my material editor as a instance copy.

Then, to get the sun as a glowing disk, I rendered the scene. It might has something to do with the mr physical sky map, which is not right.

stusic
2007-07-20, 12:38 PM
Is there actual geometry you're attaching the sky to, or just setting it up through the environment panel? It looks as though the sky is attached to the inside of a cylindrical object... Does the black line maintain it's position relative to the frame if you pan the camera down?

hausmeister25
2007-07-24, 08:34 AM
I started from scratch again and found the mistake!

There is a button to tick in the Modifier List - see attached.
The skylight should be not active. Then the black line disappears.

stusic
2007-07-25, 12:25 PM
I started from scratch again and found the mistake!

There is a button to tick in the Modifier List - see attached.
The skylight should be not active. Then the black line disappears.Thanks for posting your response... that would have taken me forever to find. :)

:beer:

hausmeister25
2007-07-25, 04:04 PM
No probs.

I know, how complex Max/Viz is!