View Full Version : By The Sea
czoog
2003-08-06, 02:18 PM
This is a rendering we did for an associate firm, it's a condo complex at the Jersey Shore.
This was my first attempt at an exterior with radiosity. 200 steps, .03 residual took just over 2 hours, ray trace took less but I left for the day so i don't know when it finished. :roll: Original Image size 4598x3366 or about 22x34 @ 150 dpi.
This is what keep me quiet here yesterday. :wink:
http://www.zoogdesign.com/albums/revit/3D_View_2_Rad_small_copy.sized.jpg
larger image here (http://www.zoogdesign.com/gallery/revit/3D_View_2_Rad_small_copy?full=1)
andrewg
2003-08-06, 03:06 PM
Nice job Chris.
Where did you get those seagulls?
czoog
2003-08-06, 03:17 PM
Nice job Chris.
Where did you get those seagulls?
Thanks, got the seagulls from a google image search:
here you go
chris really nice
where did you get the seniors ??? RPC ???
Scott Davis
2003-08-06, 05:06 PM
Very nice! I really like the 'floating' white pickett fence! Did you do the fence as an in place family, or is it a railing with custom ballusters?
Steve_Stafford
2003-08-06, 07:42 PM
I see the trademark "Z" planting around the tree...very nice, you da man! (you have to talk nice to the boss) but I mean it sincerely sir!
Renee sure does get around...hope it doesn't hurt her rep?
Wes Macaulay
2003-08-06, 09:00 PM
What I like most is the subtle shading / lighting in the picture which you can see on the stucco wall behind the two seniors. This is the thing with radiosity: you get much more realistic shots!
Nice work, Z.
beegee
2003-08-06, 09:57 PM
Very nice work Z,
I was just wondering why the couple in the foreground ( near the red car ) do not cast shadows ?
PeterJ
2003-08-07, 01:02 PM
Terrific level of detail Chris. Wish I had the time let alone the ability
bclarch
2003-08-07, 01:37 PM
Very nice work. Once the project is complete, it would be interesting to compare a photo of it with the rendering. Of course, to get an exact match you would have to spend a lot of time training the seagulls to fly over in formation at the exact same time of day. :D
czoog
2003-08-07, 01:51 PM
Thanks for the comments guys.
The nice part about this was that the majority of the modeling on this project was done by one of the other guys in the office. I made some of the harder families and sent him on his way. He came he back with a very nice model, that I just had to tweak here and there. This allowed for spending more time or materials and lighting. I have also started rendering pieces of the model out then assembling them into a finished product in Photoshop. In this case the main blue building and site was radiositized (like that word;)) by itself, then raytraced with an alpha channel, the side buildings were of a shore house we did last year, they we raytraced separately with an alpha channel. I just combined the layers together in photoshop, and then tweaked a few things. I’m still not happy with the trees, I think I might start using rcps for trees.
The rcp are from the imagecels, Realworld Imagery 55 plus CD. They are copyrighted so I can share them. :(
The picket fence was in place I think? I’ll have to check. I did however make a custom baluster for the railing above.
http://www.zoogdesign.com/albums/revit/MODEL_1.jpg
how did you use the imagecel as rpc ???? they are not rpc people so you either used a decal for them or added them in photoshop later ? right ?
czoog
2003-08-07, 06:53 PM
how did you use the imagecel as rpc ???? they are not rpc people so you either used a decal for them or added them in photoshop later ? right ?
They are RPC's that I made. Archvision makes an RPC creator that you can download. accustudio has a tutorial on the subject:
http://www.accustudio.com/forum/tutorials/rpc-create.htm
John K.
2003-08-07, 08:05 PM
Thought I'd chime in on the 'kudos.'
BTW, I noticed that even the car/SUV windows did a good job reflecting sky and trees. Is this automatic [ - as in: depends on the vehicle models you use]? Added later in Photoshop? I realize this is a "newbie" question as I've done no rendering up to now but will be shortly.
GS Fulton
2003-08-08, 12:38 AM
Nice job. I'm casting the first vote for that one to be the next image of the week.
George F
Steve_Stafford
2003-08-08, 01:03 AM
From the ZoogDesign corporate handbook
From line 8.002.002.0333.001 I quote: "No member of ZoogDesign may participate in any fun stuff like IOTW or funny sayings or Out There discussions that go really out there."
Scott, Peter, Jim and I tried to talk Chris out of it...but he'd wouldn't hear of it...
This has been yet another dreaded indulgence in "Q" humor
czoog
2003-08-08, 01:09 AM
From the ZoogDesign corporate handbook
From line 8.002.002.0333.001 I quote: "No member of ZoogDesign may participate in any fun stuff like IOTW or funny sayings or Out There discussions that go really out there."
Scott, Peter, Jim and I tried to talk Chris out of it...but he'd wouldn't hear of it...
This has been yet another dreaded indulgence in "Q" humor
:lol: well... rules were meant to be broken. :wink:
Steve_Stafford
2003-08-08, 01:16 AM
That's the last time you dock my pay for going over on my allowance useless posts then...
Martin P
2003-08-08, 12:28 PM
gets my vote for IOTW. Just wondereding Chris the road surface, is that a material you have added in revit or did you do that in photoshop? Looks very nice , as do the clouds. I followed your link to the accurender site from the zoogdesign homepage and found some grass that looks very like your road surface, well apart from it being green that is :lol:
sbrown
2003-08-12, 02:17 PM
The road surface is called asphalt 3 and is from the accurender newsgroup, I will post it, it is very good on close up renderings but doesn't work well on overall birdseye type renderings.
Chris, Excellent work!!! Renderings are a passion of mine and its nice to see good examples of revit renderins. When you radiate exterior images do you use a section box or anything to control the limits, do you have view culling off?
Thanks for the post.
just extract this zip into your rendering/support directory or wherever you keep all your mlib files.
czoog
2003-08-22, 03:00 PM
The road surface is called asphalt 3 and is from the accurender newsgroup, I will post it, it is very good on close up renderings but doesn't work well on overall birdseye type renderings.
Chris, Excellent work!!! Renderings are a passion of mine and its nice to see good examples of revit renderins. When you radiate exterior images do you use a section box or anything to control the limits, do you have view culling off?
Thanks for the post.
just extract this zip into your rendering/support directory or wherever you keep all your mlib files.
Sorry this so late of a response...
I didn't use a section box in this particular case, rather i used linked models and 2 copies of the exact same camera view. Here was my process:
1. I ran a radiosity solution on the first camera without the background models. This first camera had the main building, street stuff, and plants etc.
2. I then raytraced camera 1 with the alpha channel option selected, i saved it as a tiff.
3. I raytraced a copy of camera 1 with only the linked models turned “on” all model objects in the file were “off”. Again, I saved as a tiff with an alpha channel.
4. I merged the final product in Photoshop using the alpha channels as helpers.
This process allowed for a reasonable radiosity solution time of about 2 hours, raytrace was much shorter.
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