i've loaded lisp routine to join 3d polylines <<pedit3d>> - when i type <pedit3d> onto command line i get to chose objects..... the 3d polylines i want to join...... on <enter> it goes off to do something..... and when i go back to my line its broken down all segments into separate lines...... which seems to be because the lines are separated by a very small distance - i cant fillet the 3d polylines and cant alter them to join - even tho i can zoom close enough to see the discontinuity?...... in 2d pedit i can alter the <<fuzz>> distance...... which allows dis/un-joined lines to be connected - is there a way to do this within this pedit3d.lsp? or any other .lsp routine?
i'm running architectural desktop 2006