Originally Posted by
mail.209092
I've been struggling with this for a while. I'm trying to export a revit model into max but want the materials to come in a max 'standard' not MR.
I'm assuming this is impossible and you have to manually alter the materials in max?
Process - Revit export to .fbx, import to max, update map paths.
It all comes in perfect for MR renders, but, i'm working up a real time simulation in a games engine which cannot understand MR materials hence the need for them to be MAX 'standard'
Any help, at all, would be greatly appreciated.
Thanks.