I have geometry imported from Revit which I would like to refine before rendering. I have a bunch of flat planes which I need to bevel and I need to quadify them first to get rid of a bunch of really narrow triangles. There is no reason for these faces to have triangles, they are simple rectangles... I tried optimize, quadify, a few other things, is there some magic to imported geometry which would keep this from working?
Thanks


Reply With Quote