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Thread: Drawing circles in the same 3D plane

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    Default Re: Drawing circles in the same 3D plane

    Quote Originally Posted by jaberwok View Post
    Is the blue circle what you want?

    Sure is John. How did you do that?

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    Default Re: Drawing circles in the same 3D plane

    The line that I changed to red was the only one that went from the hub flange to the rim. I copied it upward - distance doesn't matter. Used 3 of the 4 endpoints (bottom-left, bottom-right, top-right) to create a new (3-point) UCS. Created another new UCS by rotation about the Y (I think) axis.Placed the new circle on the ENDpoint of the original line.

    (another nutter who's here in the middle of the night )

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    Default Re: Drawing circles in the same 3D plane

    Quote Originally Posted by jaberwok View Post
    The line that I changed to red was the only one that went from the hub flange to the rim. I copied it upward - distance doesn't matter. Used 3 of the 4 endpoints (bottom-left, bottom-right, top-right) to create a new (3-point) UCS. Created another new UCS by rotation about the Y (I think) axis.Placed the new circle on the ENDpoint of the original line.

    (another nutter who's here in the middle of the night )
    Thanks John I appreciate all your hard work. Moving the UCS is new to me but I'll hack away at it. Cheers.

    Consider yourself having been bought a beer.

    RD

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    Default Re: Drawing circles in the same 3D plane

    Quote Originally Posted by ukdodger View Post
    Thanks John I appreciate all your hard work. Moving the UCS is new to me but I'll hack away at it. Cheers.

    Consider yourself having been bought a beer.

    RD
    Cheers.

    If you're going to continue doing 3d in versions earlier than 2007 it's essential to be able to play with co-ordinate systems. Make sure you have the View toolbar visible. The first 6 buttons (the views on the cube surfaces) not only change the view, they also change to a co-ordinate system based on that view. The other 4 buttons (isometric views) change the view but do not change co-ordinate system.
    Have fun - move on to using solids.

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    Default Re: Drawing circles in the same 3D plane

    Quote Originally Posted by jaberwok View Post
    Cheers.

    If you're going to continue doing 3d in versions earlier than 2007 it's essential to be able to play with co-ordinate systems. Make sure you have the View toolbar visible. The first 6 buttons (the views on the cube surfaces) not only change the view, they also change to a co-ordinate system based on that view. The other 4 buttons (isometric views) change the view but do not change co-ordinate system.
    Have fun - move on to using solids.
    Thanks John. There's a website selling 2008 for £20. What do you think? How does it compare with 2004?

    Roger

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    Default Re: Drawing circles in the same 3D plane

    Quote Originally Posted by ukdodger View Post
    Thanks John. There's a website selling 2008 for £20. What do you think? How does it compare with 2004?

    Roger

    @ £20 it won't be legal or licenceable.
    It requires more oomph from the hardware.

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    Default Re: Drawing circles in the same 3D plane

    Just for fun, here's a very rough approximation of a bicycle wheel -
    Last edited by jaberwok; 2010-08-31 at 10:32 PM.

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    Default Re: Drawing circles in the same 3D plane

    Quote Originally Posted by jaberwok View Post
    Just for fun, here's a very rough approximation of a bicycle wheel -
    Very sexy actually. How long did it take you to do that? In 2008?

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    Default Re: Drawing circles in the same 3D plane

    Quote Originally Posted by ukdodger View Post
    Very sexy actually. How long did it take you to do that? In 2008?
    about 1.5 hours using 2010 but only using tools available since the 2002 release.

    edit:- I had to read up on the way the spokes go - google "bicycle wheel spoke lacing" if you want to know more.
    Last edited by jaberwok; 2009-11-12 at 10:11 AM. Reason: more info

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    Default Re: Drawing circles in the same 3D plane

    Quote Originally Posted by jaberwok View Post
    about 1.5 hours using 2010 but only using tools available since the 2002 release.

    edit:- I had to read up on the way the spokes go - google "bicycle wheel spoke lacing" if you want to know more.
    Thanks JB. Someday when I can afford 2010 or someone gives it away free I'll try doing that. It's certainly useful seeing things in a more lifelike way. I only wished I knew as much about AC as I do about bicycle wheels. I build bicycle frames and decided to start using AC to lay out the design. It's a lot easier tweaking things on screen than it is on paper or to the metal. There is a BikeCad package but it's not flexible enough.

    All the best. I've no doubt I'll be back for more advice. Cheers.
    Roger

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