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Thread: Wall cleanup issues in 2011

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    Angry Wall cleanup issues in 2011

    I'm having issues with walls not cleaning up properly. Or they cleanup, then a few minutes later they are not. Am I missing a setting somewhere?

    I've tried changing the wall alignment and join geometry, which temporarily fixed the problem, but then it unjoined as soon as something is created near that wall. I even tried Copy/Pasting into a new project. Same problem....

    Any ideas?

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    Wink Re: Wall cleanup issues in 2011

    Try clicking the blue dot at the end of a wall that doesn't clean up properly,
    and select "disallow join". Then note the way it behaves with other walls/ geometry near it.

    Have you tried using the wall join tool, and selecting "butt" "miter", and cycling through
    all of the combinations?

    Perhaps post an example so we can see exactly what the problems are?

    cheers......

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    Default Re: Wall cleanup issues in 2011

    Off the top of my head.
    - Are the walls the same types?
    - Are they at odd or sharp angles?
    - Are any of them stacked walls?
    Just a couple situations I've had trouble with in the past.

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    Certifiable AUGI Addict twiceroadsfool's Avatar
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    Default Re: Wall cleanup issues in 2011

    Do those walls have any warnings associated with them? Highlighted walls overlap? Warnings about top or bottom offsets?

    Warnings in general, eff up wall joins. Especially if the walls involved are CREATING the warnings.

    Post them in the blank file, so we can take a peek?

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    Default Re: Wall cleanup issues in 2011

    Quote Originally Posted by cliff collins View Post
    Try clicking the blue dot at the end of a wall that doesn't clean up properly,
    and select "disallow join"....
    right click menu->disallow join

    edit:
    a small hollow "T" shaped icon should show near the blue dots where wall ends have disallowed joins (clicking it allows joins), i wish there was an icon for joined walls so i could just click to disallow!

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    Default Re: Wall cleanup issues in 2011

    No weird angles, tried disallow joins, tried dragging the blue dot to different points of the intersecting wall, made sure none of my wall types are wrapping any materials, using the same materials, tried the wall join tool, made sure all walls are the same height and work plane...nothing worked...

    Even walls of the exact same type won't stay clean....Any chance this could be a graphics card issue?

    I attached a PDF that shows some walls cleaning up and others aren't.
    Attached Files Attached Files

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    Default Re: Wall cleanup issues in 2011

    Here's the rvt file for you to test out. If it works for you, at least it may narrow it down to a cpu issue.
    Attached Files Attached Files

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    Wink Re: Wall cleanup issues in 2011

    Check and see if the Core Boundary in one of the wall types is not in the correct position
    in the wall's structure. The location of the Core Boundary is important for wall joins to work
    properly.

    The Core Boundary ( as I recall ) should not be at the exterior or interior extent--move it up/down so it's the 2nd layer in from the exterior and interior faces.

    see attached

    hope that helps

    cheers
    Last edited by cliff collins; 2010-05-21 at 01:58 PM.

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    Default Re: Wall cleanup issues in 2011

    Do you have a room separation line touching the walls, this is a typical cause of join issues as room separation lines behave just like walls.
    Scott D. Brown, AIA
    Senior Project Manager | Associate

    BECK

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    Certifiable AUGI Addict twiceroadsfool's Avatar
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    Default Re: Wall cleanup issues in 2011

    Its very odd. I downloaded the file, and they dont behave correctly, for how that wall is built.

    They WILL clean up for me if i edit wall joins at a simple L connection, or if i join geometry at a + connection.... But you flat out shouldnt have to. Something is way goofy there.

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