I cannot figure out how to get my FBX file into MAX from Revit.
I've installed the latest FBX driver (2011.3).
I've updated Revit 2011 with the web update 1.
I'm using Max Design 2011.
1. In Revit, switch to a 3D View...Export/FBX...and point to the 3dsMaxDesign/Import folder.
2. In Max, Import/FBX...and use the Revit Architecture preset setting.
The Import plugin tells me that there are 2956 objects in the file, but when the plugin finishes, there's nothing in my scene. Nothing..no cameras, no materials, no lights, no geometry...even the objects selector is empty, and the file properties doesn't show any objects.
I've noticed that when the Export gets to 66%, that Revit freezes and displays a (not responding) message after the file name in the title bar...but then snaps back to life in a few more seconds. I never see it go from 66% to 100%...it just goes instantly from 66% to returning to use. The FBX files it creats are about 1.25 times the size of the Revit file. And, when I examine the contents of the FBM folder created, I can see that there are plenty of files in there, including one that, I'm assuming, contains the scene geometry "ADSKBLOBS.adsklib".
What am I doing wrong? Or what needs to be fixed?