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Thread: Rendering without materials

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    100 Club kshawks's Avatar
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    Default Rendering without materials

    we have a client that wants an exterior camera view without materials in a black line format. Has anyone tried this and if so how did you do it. I have attached a copy of a hand sketch that they want us to mimic.
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    Revit Forum Manager Steve_Stafford's Avatar
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    Default Re: Rendering without materials

    Quote Originally Posted by kshawks
    ...an exterior camera view...in a black line format...
    Did you see this THREAD The first post? That's what was done, nice?

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    AUGI Addict sfaust's Avatar
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    Default Re: Rendering without materials

    that also looks like a regular rendering with the photoshop "find edges" filter. If you want to duplicate exactly, I would do that if you have photoshop.

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    All AUGI, all the time BillyGrey's Avatar
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    Default Re: Rendering without materials

    Quote Originally Posted by sfaust
    that also looks like a regular rendering with the photoshop "find edges" filter. If you want to duplicate exactly, I would do that if you have photoshop.
    Paint Shop Pro can probably handle this to, and even a nice free paint/photo editor,
    "The Gimp": http://www.gimp.org

    You have to play with image filters/setting and tweek till you hit a combo you are happy with.

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    All AUGI, all the time BillyGrey's Avatar
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    Default Re: Rendering without materials

    ALSOOOO,

    As far as how you get the image in the first place, you might try this (Ver. 7):

    A) model the exterior shot, including a ground plane and veggies (you may want to model and "save as" to a file different from your main file, or not)
    B) go into settings/object styles/lines, select all and turn all color selections to black
    C) then proceed to settings/object styles/shading and select everything and set your "shading" color to a nice white
    D) go to settings/line styles/line color, select all, set all to black
    E) Go to a "3D" view and set your view to hidden line
    F) compose a shot by spinning your 3d model to a pleasing point of view, turn on shadows
    (with settings as you like), and then go to file/export/image, and export to a nice editable format (jpeg, etc.)

    Now you have a composed shot of the exterior of the model that is ready for editing into a more non-photo real look.

    Viola!

    The attached example below is a shot I took of a model (bare bones) that I used this technique, which is now ready to import into an image editor like the above mentioned ones. The minor caveat is that these shots are not forced perspective.
    But that may be just fine if you load them up with entourage, and apply a squiggle affect to the image.

    There are many more ways to do this, say the word and you shall get more info...

    Cheers
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    Last edited by BillyGrey; 2005-01-12 at 05:44 PM.

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    100 Club kshawks's Avatar
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    Default Re: Rendering without materials

    Thanks, I will try these suggestions.

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