I've been tasked with creating a 3D wall detail where the layers of wall are pulled back.
I understand how to do this with the wall assemblies, the trick I'm having problem with is showing the shingles properly. specifically the gaps. I could use sweeps to create the beveled parts of the shingles but would there be a way to show layers of the shingles broken away?
I've attached some sketches I pulled from the internet that sort of show how I want to show the shingles.
Thoughts?
Thanks,