Posting this after finding a similar thread (was about 3-4 yrs old). After various commands in C3D, my crosshairs will flash back and forth between the crosshair and the windows "thinking circle". This occurs after many different commands, most recently after modifying the properties of a manhole structure. Last night my IT department updated my graphics driver, but has yet to log in on my machine to update the 3DCONFIG (requires admin rights, which I don't have)
Hardware Setup:
Dell T5500 tower
Intel Xeon QX2400
12gb ram
600gb HDD in raid 1 (I believe, they're mirrored)
Nvidia Quadro 600, driver version 276.42 http://usa.autodesk.com/adsk/servlet...os=8192&hw=124
Software:
Win7Ult x64
Civil 3D 2013 x64, SP1 installed
Code:
Performance Tuner Results Log
Version: 19.0.2.0
Date of Last Tune: 04/17/2012
Machine Configuration
---------------------
Processor Speed : 2.4 GHz
RAM : 12286 MB
3D Device
---------
Name : NVIDIA Quadro 600
Manufacturer : NVIDIA
Chip set : Quadro 600
Memory : 2784 MB
Driver : 8.17.0012.7642
Your machine contains a certified 3D Device with a driver version that is certified.
Current application driver: acaddm11.hdi
Current Effect Status:
----------------------
Enhanced 3D Performance: Available and on
Smooth display: Not recommended and off
Gooch shader: Available and using hardware
Per-pixel lighting: Available and on
Full-shadow display: Available and on
Texture compression: Available and off
Advanced material effects: Available and off
Available application drivers and effect support:
-------------------------------------------------
Software driver
Effect support:
Enhanced 3D Performance: Not applicable
Smooth display: Not applicable
Gooch shader: Software emulation only
Per-pixel lighting: Not applicable
Full-shadow display: Not applicable
Texture compression: Not applicable
Advanced material effects: Not applicable
Autodesk driver: Certified
Effect support:
Enhanced 3D Performance: Available
Smooth display: Not recommended but available
Gooch shader: Available
Per-pixel lighting: Available
Full-shadow display: Available
Texture compression: Available
Advanced material effects: Available
It appears that the Tune Log has been using this driver since 2013 got installed. IT controls windows updates.
Any thoughts?