I am struggling to understand how to model my pattern based panel - the 'advanced' book sitting in from of me isn't particularly good at spelling out in the in's and outs of how to model by pattern based panel...I have experience in other 3d softwares and I feel comfortable with parametrics (lots of use with grasshopper) but the method for building geometry in revit is just plain baffling. can anyone point to any resources particular to the top of creating geomtry in the caonceptual environment?
Examples:
1- how to create a line perpenicular to a reference point, from which I will later host a point and run geometry through that point
2- i tried to play with the offsets of my panel and the loaded panel through up warning messages and didnt load - i have no idea what the right way to make these offsets would be....
3 - i tried just as a simple experiemnt pushing and pulling the outer vertices on a on a simple rectangular volume for a 1/3 step pattern. once loaded I found that the surface I had to unlock in order to push and pull these points remained at a different scale then the base of the volume even though they 'look' ok in the family editor. Obviously I need to contrain the geometry somehow, but how I have no idea...
just looking for more advanced tutorials or books...thanks