What variable sets the text to read correctly when mirrored. Currently all text reads backwards when mirrored. Please advise. Civil3D, 2013
Never Mind; Found it, "MIRRTEXT" set to zero (0) mirrors text readable.
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What variable sets the text to read correctly when mirrored. Currently all text reads backwards when mirrored. Please advise. Civil3D, 2013
Never Mind; Found it, "MIRRTEXT" set to zero (0) mirrors text readable.
Last edited by Darren Allen; 2014-10-07 at 12:00 PM. Reason: Found Solution