Hi Everyone,
Good day.
How would you create a simple generic face based box family (with b, d and h parameters) that once loaded in a project and placed on the face of a simple rectangular beam (with B and D parameters), the box's b value acquires the beam's B value (similarly with d and D)? In that case, my box family will have different b and d values depending on the beam they're placed on.
Thank you very much.
Cheers,
Ray