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Thread: PEdit -> Break -> Delete

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    Default PEdit -> Break -> Delete

    My apologies if this is a double post. I thought that I had posted it but can't fine it.
    I use the Pedit command to break polylines at a vertex. The command now deletes one of the newly created polylines. I don't want it to do this. Is there a setting that I can turn off\on to stop it from doing this?

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    Certifiable AUGI Addict tedg's Avatar
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    Default Re: PEdit -> Break -> Delete

    Quote Originally Posted by jbenway View Post
    My apologies if this is a double post. I thought that I had posted it but can't fine it.
    I use the Pedit command to break polylines at a vertex. The command now deletes one of the newly created polylines. I don't want it to do this. Is there a setting that I can turn off\on to stop it from doing this?
    I don't think I've ever used that before, but running a test,
    if you use the command and prompts: "Pedit>Edit vertex>Break>Go" it breaks it at the vertex
    But if you use "Pedit>Edit vertex>Break>Next>Go" it removes the pline between the vertices, I assume that is by design?

    Are you trying to break a pline in multiple places and keep the segments?
    If so I assume you just need to run the command once for each break, maybe someone else has a better idea.
    Or you could just explode it and they become "lines" but that's probably not what you want.

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    Default Re: PEdit -> Break -> Delete

    Aha! tedg thank you very much. Simple solution. I was trying to show a new engineer how the command works. I do think that I have never done the Next option after doing the break. I guess it's not too late for an old dog to learn learn new tricks.

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    Administrator Ed Jobe's Avatar
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    Default Re: PEdit -> Break -> Delete

    Quote Originally Posted by jbenway View Post
    My apologies if this is a double post. I thought that I had posted it but can't fine it.
    To find your posts, click on Forum Actions>My Forum Profile and click on the link to show your latest posts.

    An alternative to PEDIT is BREAKATPOINT. Just snap to the vertex.
    C:> ED WORKING....


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    Default Re: PEdit -> Break -> Delete

    Thank you Ed. Good to know. I learned two new autocad tools from a random mistake.

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    Default Re: PEdit -> Break -> Delete

    Is BREAKATAPOINT a lisp routine? or a subset of Pedit?

    I have used Break>select>select point>First Point>@0,0 in a small lisp to accomplish what I believe BREAKATAPOINT would do.

    (defun C:BRAT()
    (command ".BREAK" (ssget) (getpoint) "@0,0")
    (princ);;exit quietly
    )

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    Administrator Ed Jobe's Avatar
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    Default Re: PEdit -> Break -> Delete

    No, not a subset of PEDIT. In the past, in order to break at a single point, you had to do what your lisp does. BREAKATPOINT was subcommand of the BREAK command. They just gave it it's own name, so you no longer need that lisp.
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