# Thread: But I'm drawing in 2D how can Lines be non-coplanar?

1. ## But I'm drawing in 2D how can Lines be non-coplanar?

I just don't get it, I'm in a 2D drawing and as far as I know it has always been 2D. But I went to fillet 2 lines with 0" radius and it wouldn't do it. The command line is telling me that the lines are non-coplanar, and that to me means it's trying to work these line on 3 axises? Anyway, I've checked my UCS and it's set at world, it's a 2D icon and everything, but just in this one area of the drawing it's screwy.

I've got to admit, I know next to nothing about 3D, and am trying to stay away from it as long as I can.
Would anyone care to enlighten me?
(Yeah I am working here at home all weekend. Hoping to put in 20 to 30 hrs of time and a half)

Thanks
Kevin

2. ## Re: But I'm drawing in 2D how can Lines be non-coplanar?

What results do you get for the z coordinate if you ID the end points of the lines? (you can also LIST the line and it will give you all the coordinates)

They should all be 0.00000000 (note: it is a good idea to set your accuracy to 8 decimal places for this because a z value of 0.000001 would show up as 0.0000 if you're set to 4 decimal places)

Kevin.

4. ## Re: But I'm drawing in 2D how can Lines be non-coplanar?

Moderator Edit

Please refrain from these types of posts. This is user forum where questions and answers are posted for all users to benefit. That is the basic principle of the AUGI Forums. See the following snippet from the AUGI Guidelines

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