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Thread: override phasing graphic overrides?

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    Certified AUGI Addict patricks's Avatar
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    Default override phasing graphic overrides?

    Greetings all, it's been awhile... got back from Europe on Monday of last week, what a blast the trip was (16 days and 5 cities in 4 countries). Would love to post up some pics, if there is a place for that.

    Anyway. I would like to have some existing walls show as solid gray in one building section, but I don't want it do that everywhere (like in plans among other things). Is that possible, or do I really have to resort to drawing filled regions over the walls (I hope not).

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    Revit Mararishi aaronrumple's Avatar
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    Default Re: override phasing graphic overrides?

    Several options.

    Use the phase overrides. I'd personally only do this if it were new/existing condition.

    Use the coarse scale fill pattern as grey for all walls (this will affect all coarse level of detail views.)

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    Certified AUGI Addict patricks's Avatar
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    Default Re: override phasing graphic overrides?

    Quote Originally Posted by aaronrumple
    Several options.

    Use the phase overrides. I'd personally only do this if it were new/existing condition.

    Use the coarse scale fill pattern as grey for all walls (this will affect all coarse level of detail views.)
    Well the existing walls are already overridden and show up as white when cut in all views (all views set to Show Previous + New) but in my buidling sections I'd like to show the existing walls with a gray fill. All my building sections are either medium or fine scales, so coarse scale fill wouldn't work.

    What I meant by the title was that I want to override the phase override already set, but only in a couple of views.

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    Revit Mararishi aaronrumple's Avatar
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    Default Re: override phasing graphic overrides?

    Just make your own new custom phase override... Use that just on the views you want.

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    Certified AUGI Addict patricks's Avatar
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    Default Re: override phasing graphic overrides?

    well I guess there's something I'm missing. I can create a new phase filter and set the view to that filter, but I don't see how to make a different graphic override for that phase filter. It looks to me like the graphic overrides are what they are, and anything existing in any given phase always shows up with whatever material is assigned to it, in my case, a material called "Phase - Existing".

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