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Thread: corrugated metal cladding

  1. #1
    All AUGI, all the time Justin Marchiel's Avatar
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    Question corrugated metal cladding

    I have read some posts on how others have created corrugated metal siding. It seems that some like walls with void extrusions (but on large areas it seems to slow down your computer), curtain walls, or railings.

    I am coming from adt. there is would use a curtain wall because then i could control the horizontal and vertical control joints very easily, but on large surfaces it really slowed me down.

    From a computer performance standpoint, which is the most effecient way to model the siding? I have also read that you are probably better off creating a pattern that represents the siding (which is what i end up doing in adt most of the time), but REVIT seems to be much more capable in 3d, so i am wondering, what is the best way, or waht is being used the most?

    Thanks

    Justin

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    Super Moderator beegee's Avatar
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    Default Re: corrugated metal cladding

    The most efficient way would be a surface pattern.

    You could draft the correct profile for any large scale details / section using a repeating detail. Or use a call out referring to a standard detail ( rvt or imported dwg )

  3. #3
    All AUGI, all the time Justin Marchiel's Avatar
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    Default Re: corrugated metal cladding

    That is what i thought. and i guess to render i could use a bump map (that is what would work in viz).

    Justin

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    I could stop if I wanted to eldad's Avatar
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    Default Re: corrugated metal cladding

    I agree with beegee here, a lot of people trying to cram as much 3D details into their model only to be left with a bloated model.
    yes, use a map in revit to render. this is a quick render using the revit renderer, you can download textures here: http://www.steelselect.com/resource_...FS4JOAod7i9krg
    Attached Images Attached Images

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    All AUGI, all the time Justin Marchiel's Avatar
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    Default Re: corrugated metal cladding

    great thanks for the link. I followed this idea in ADT only becuase creating so much 3d content really slowed it down. I told my users that you only need to model it if is showing at 1:50 scale. otherwise leave it out. Starting to use REVIT seems much more quick and capable from adt so i am testing the water on it capabilities but i guess that i am hearing that i should keep it simple. Just the way i was using adt.

    Thanks

    Justin

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