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Thread: routine for insert block break line

  1. #1
    I could stop if I wanted to 09silverado's Avatar
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    Default routine for insert block break line

    http://forums.augi.com/showthread.ph...3&page=3&pp=10

    page 1 shows what i'm trying to do.
    insert a block (either internal or external of current dwg i.e. block or wblock, be able to rotate it, edit it's attribute, then have the program break the line i inserted the block on based on a pl contained within the block.

    did you get that, lol? we have multiple blocks...
    ...it's a contour label block i made and i'm trying to reduce the insert, rotate, then break line etc.... follow me?

    i have no clue if vba is better for this or not, i do know that we don't like buttons..... so that may drive this. maybe c++?

    thank you!
    Thank you kindly
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  2. #2
    Administrator RobertB's Avatar
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    Default Re: routine for insert block break line

    Wipeouts, even with their issues, is far better in the long run than breaking the lines.

  3. #3
    I could stop if I wanted to
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    Default Re: routine for insert block break line

    Quote Originally Posted by RobertB
    Wipeouts, even with their issues, is far better in the long run than breaking the lines.
    in place of wipeouts use 3dfaces and plot with line hide on
    Note:
    update to 2011
    I am using ADT 2007 08/06/2008

    PS. If you use any Code I post or Down Load Attachment I would like to know if it was helpful. So please post reply to this thread, on how you use the code or down load. Thank You

  4. #4
    Administrator RobertB's Avatar
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    Default Re: routine for insert block break line

    The problem with 3DFaces is that you need to draw stuff with elevation differences to be able to hide things, as opposed to using draw order.

  5. #5
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    Default Re: routine for insert block break line

    Quote Originally Posted by RobertB
    The problem with 3DFaces is that you need to draw stuff with elevation differences to be able to hide things, as opposed to using draw order.
    yes but the elevation deferences is done in the block. just as the Wipeout is. but with Wipeout the draw order of the block need to the change if a line in move. where as with 3DFaces as long as the elevation of the line dose not change the block need not to be change.

    note: you can all so use region
    Note:
    update to 2011
    I am using ADT 2007 08/06/2008

    PS. If you use any Code I post or Down Load Attachment I would like to know if it was helpful. So please post reply to this thread, on how you use the code or down load. Thank You

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