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Thread: "Curve"-Based Families

  1. #11
    Count (Formula) dbaldacchino's Avatar
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    Default Re: "Curve"-Based Families

    You should be able to, same concept.

  2. #12
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    Smile Re: "Curve"-Based Families

    Thanks Dave,
    I was working along similar lines but missed a vital step that you pointed out (nesting the arrays) - so now I've got it working.

    It took me a while to figure out one more trick to get it working:

    If you just add an angular dimension to the first and last elements in your radial array, it distorts the array when you flex it. Instead, you need to first select the array and then click on the symbol next to the temporary angular dimension that it displays - that will convert it into a proper dimension which you can turn into a parameter. Then it should flex properly without destroying the array.

    I also noticed that it keeps the end of the array static and moves the start when you flex it - the opposite of what I expected.

    Attached is a sample array of chairs that could be used for auditorium seating. It needs more work, but should be a good start - I hope it saves someone else some time. [oops there was a minor error in the Array parameter - just replaced the attachment]
    Attached Files Attached Files
    Last edited by twaldock; 2011-11-25 at 12:31 AM. Reason: Error in the attached file

  3. #13
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    Default Re: "Curve"-Based Families

    Is there a way to use an extrusion in this? I am making an arrayed trellis system and would love to use this but I need 3d capability....

    Thanks!

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