I've built this block and I'm having problems with it. It's a shutter. I use the array action to add more louvers as the shutter grows in height. These louvers are also controlled by display states; they are not visible in all display states. When I insert the block (from the palette) the display state does not filter out the louvers when it should. Here's the odd part. If I block edit the block after I insert it, it works, even if I don't change anything. I have to do this to each instance of the block in the drawing.
(Update: When I edit the block, I do switch visability states. This allows the block to "save" when I close the bedit command. If I don't the block justs closes and there is no change.)
I also have problems with a Wipeout frame that won't stay in the display order position I've assigned. I'm guessing this is because the display order "move to back" only effects the objects position when displayed in the block file. When it gets inserted in another drawing the Wipeout frame moves back to it's "normal" position.