I have beaten my head too long so here is my issue!
Making a Window Family with Mullions that are arrayed so that can just say 6-6 or 3-3 whatever I want for my grill patteren and they will just be there! Tried of doing transoms and having to add one more to see what it will look like! I have found that everything works FLEXING it then I go to ARRAY that Mullion and the Array Group loses it's locking to the Ref Planes and or Sash so I will edit the group lock it back into place and go to FLEX it and ERROR Constraints and if I Remove that Error-ed Constraint it removes the bottom lock or top lock. I then went into a Default blank family and put in some Ref planes and Still it will not like to be locked top and bottom in a plain simple 2 Ref planes a top one and bottom one lock the solid form mullion object to them and try to array it and add a parameter for the arrayment and try to make the taller and ERROR constraint?
Any help with THIS issue would be great! I know there are a couple other ways that I have done them by a Yes/NO and having 4 different configuration but I want this ARRAY to work not checking boxes and adding more mullions when they want to see a 2-2 looks like! WANT the ARRAY to work!