i've just rendered a top view of my site and the shadows for the trees are there, but no bushes or trees have been rendered, do they only render from a perspective?
neither have the RPC people, but the beetle has.
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i've just rendered a top view of my site and the shadows for the trees are there, but no bushes or trees have been rendered, do they only render from a perspective?
neither have the RPC people, but the beetle has.
Hey there,
So I assume now that there is no way to render a plan or site view and see our landscaping?
That's nice!
Steve
The only thing you won't see correctly are the RPC items. What you can do is place the RPC for Renderings, then place another planting family on the RPC, on a workset that you can turn off in the rendering views. You could also nest another planing object in the RPC families, set to only display in the plan views.
Would aligning a 3d view as top down make them show up? You could then overlay the two images together in photoshop...
Hey there,
True and all possible work arounds to a point; however, still that.....a work around and not what I really want! (Especially having to do something in an outside program which I am used to doing in Revit now.)
I liked having all of my site landscaping show up on Site Rendered Plans, complete with shadows on lawns, ground cover and trees.
I am hopeful that it will be possible in future releases.
Here's to being optimistic.
Steve
Steve - Rpc's are "flat" bitmaps oriented to the camera basically, so when seen from overhead, you see a shadow based on a billboard with a graphic applied. The answer is no, the shadows will not be correct especially when compared to the plants/shadows generated via the old Accurender plant library. A current side effect of eliminating the plant library.
Yes--RPC foliage will not render correctly from Site Plan/top view.
We are instead importing FBX Site Plan from Revit into 3dsMax Design 2009,
and using the Mental Ray proxy feature--which renders one "real" hi-poly
tree from the Max library; Max calculates render/raytracing for the first/original tree only.
The proxies are just copies, and render nicely without too much extra CPU power.
(We are currently testing this method.)
Cheers......