I've got no idea why those lights are going through walls![]()
please tell me if anyone know how to avoid this
I've got no idea why those lights are going through walls![]()
please tell me if anyone know how to avoid this
Lemme try and get the obvious stuff out of the way, so the gurus don't have to later...
The wall goes all the way up to the ceiling? There's no cracks peering through?
Is the material two-sided? I've had those kinds of problems with one-sided materials.
HTH (a bit).
Phillip Bradshaw
Lead Pixel Pusher, Lucid Design Studio
CAD Administrator, Heatcraft RPD
A doctor can bury his mistakes but an architect can only advise his clients to plant vines. - Frank Lloyd Wright
Thank You! it wasn't two-sided. actually i've changed material to architectural. i used pro before and could you please tell me how i can make materials A&D and Pro to be two-sided? i don't have this problem with architectural and standard materials
thanks again
Glad I could help! Unless I'm mistaken (and please correct me if I am), I believe A&D materials are already two-sided, hence the lack of a problem with them.
Phillip Bradshaw
Lead Pixel Pusher, Lucid Design Studio
CAD Administrator, Heatcraft RPD
A doctor can bury his mistakes but an architect can only advise his clients to plant vines. - Frank Lloyd Wright
I thk you need to check to your model!
Another tip...pls play with shadows setting.(eg.some lights shadow off and some on
etc..)
I have always driven my walls "into" the ceiling and have never seen that problem, single-sided materials would do that though. Can anyone tell me why they dropped single sided materials? They did have a place.
This may be slightly off topic, but fyi turn on "mirror" in your material editor's tile feature to get rid of the "blocks" of wood flooring.
Bruce
Phillip Bradshaw
Lead Pixel Pusher, Lucid Design Studio
CAD Administrator, Heatcraft RPD
A doctor can bury his mistakes but an architect can only advise his clients to plant vines. - Frank Lloyd Wright