A picture is worth a 1000 words so they say, so an illustration of my problem is attached.
In the file are four viewports of the same set of objects in 3dhidden (top left) 3dwireframe (top right), conceptual (bottom left) and realistic (bottom right). As you can see, edges that should be hidden are visible through what should be opaque solids, but the appearance is very erratic: zooming in and out causes more or less of the obscured lines to be visible. I played with every visual style setting I could find to no avail (unless I simply turned edges off, but that's not an acceptable solution).
This is quite aggravating, as providing proper annotation on this project without a good 3d visualization is going to be difficult to say the least.
Anyone have any ideas?