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Thread: How to join two collinear segments into one segment without using polyline

  1. #11
    Administrator Ed Jobe's Avatar
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    Default Re: How to join two collinear segments into one segment without using polyline

    I don't have the source for glue.lsp. Its protected. But you could write another lisp that turns off autosnap, calls glue, then resets autosnap.
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    Default Re: How to join two collinear segments into one segment without using polyline

    Quote Originally Posted by Ed Jobe View Post
    I don't have the source for glue.lsp. Its protected. But you could write another lisp that turns off autosnap, calls glue, then resets autosnap.
    It's available here: https://forums.autodesk.com/t5/visua...888080#M113738
    or
    http://www.cadeverything.com/help/sh...=9149#post9149
    or
    http://web.mclink.it/MK1401/ttlisp19.htm

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    Default Re: How to join two collinear segments into one segment without using polyline

    Quote Originally Posted by Ed Jobe View Post
    I don't have the source for glue.lsp. Its protected. But you could write another lisp that turns off autosnap, calls glue, then resets autosnap.
    I don't mean that. I mean I need the script to automatically find the adjacent collinear segments without having to select them manually. The snap part is no trouble (as long as I know about it).

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    Default Re: How to join two collinear segments into one segment without using polyline

    I'm a little late in the game, but why don't you just use Overkill then explode all entities ?

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