View Full Version : Gradient Hatching @ angles
Glenn Pope
2004-10-28, 09:28 PM
I've been messing with the gradient hatching trying to make a shadow effect. When I change the angle of the hatch to any thing other then 0° or 90°, the hatching comes out looking solid. Has anyone else experienced this?
mjfarrell
2004-10-29, 01:32 AM
Glen,
When you are in the Boundary Hatch Dialog,
working on the Gradient Tab, are you modifying
the Angle value to be at or near the angle of the
area or the direction of the shadow you attempting
to approximate? It is just below the Centered toggle
and just above the OK button.
Glenn Pope
2004-10-29, 05:03 AM
Yes I am. In the image I attached, each rectangle are placed every 15°. Each hatch is set to the same angle. So they should all look like the first and last rectangle.
Mike.Perry
2004-10-29, 11:31 AM
Hi
Have a read of the following -
AutoCAD 2004 Multiple Hatch Transition (http://discussion.autodesk.com/thread.jspa?messageID=4515)
+
Please take a look at the attached drawing file (just to see if I've understood correctly).
Have a good one, Mike
Glenn Pope
2004-10-29, 01:36 PM
You got it.
This seems like a bug, according to your link. It seems that the hatch creates a boundary around the rectangle, calculates the transition of the color, then trims to fit the rectangle. So its basing the transition on a larger area then what you want hatched:mad:
Creating a block seems to be the only work around.
Mike.Perry
2004-10-29, 09:15 PM
Hi
Might be time to write to Bug Watch at CADalyst -
steve.johnson@cadalyst.com
Have a good one, Mike
Glenn Pope
2004-10-29, 11:22 PM
Hi
Might be time to write to Bug Watch at CADalyst -
steve.johnson@cadalyst.com
Have a good one, Mike
I think so too.
Mike.Perry
2005-03-27, 10:15 PM
Hi
Just posting back for info....
CADalyst Bug Watch (Feb 2005) - Gradient Gripe (2004 to 2005 SP1)
http://aec.cadalyst.com/aec/article/articleDetail.jsp?id=146833
:beer: Mike
Glenn Pope
2005-03-30, 03:18 PM
Any idea if this was fixed in 2006?
Wanderer
2005-03-30, 03:36 PM
Any idea if this was fixed in 2006?
appears to be....
first group was created using a single hatch, second was all selected and creating separate hatches...
Glenn Pope
2005-03-30, 03:48 PM
appears to be....
first group was created using a single hatch, second was all selected and creating separate hatches...
Thanks Mel....anie. :p
Still doesn't look right. Could you try duplicating the image in my first post? Making the color with blue on top and white on bottom and rotation every 15%%d.
Wanderer
2005-03-30, 03:54 PM
Thanks Mel....anie. :p
Still doesn't look right. Could you try duplicating the image in my first post? Making the color with blue on top and white on bottom and rotation every 15%%d.
~pulls back fist and looks menacing~ yeah, that's what I thought. :razz:
okay, I'll try it your way... ;) back in a jiff
Wanderer
2005-03-30, 03:57 PM
Thanks Mel....anie. :p
Still doesn't look right. Could you try duplicating the image in my first post? Making the color with blue on top and white on bottom and rotation every 15%%d.
alright, blue on top, white on bottom...
Glenn Pope
2005-03-30, 04:01 PM
alright, blue on top, white on bottom...When you hatched each rectangle, did you change the hatch rotation to match the rotation of the rectangle?
To make it look like this.
Wanderer
2005-03-30, 04:26 PM
When you hatched each rectangle, did you change the hatch rotation to match the rotation of the rectangle?
To make it look like this.
um, no. this is starting to sound too much like work...
um, D'OH, that's not good... same as the old way, so, no, it isn't fixed. lol. sorry, I'm a little slow...
okay, the set on the left is drawn as you've said, then I took the straight one and rotated and arrayed it just for kicks...
Glenn Pope
2005-03-30, 08:02 PM
um, no. this is starting to sound too much like work...
um, D'OH, that's not good... same as the old way, so, no, it isn't fixed. lol. sorry, I'm a little slow...
okay, the set on the left is drawn as you've said, then I took the straight one and rotated and arrayed it just for kicks...
Thank you for smashing my hopes and dreams :wink:
But seriously, Thanks for looking into this.
Wanderer
2005-04-01, 04:48 PM
Thank you for smashing my hopes and dreams :wink:
But seriously, Thanks for looking into this.
no problem... ;) always good to have practice doing that...
curious, how will you be using something like this?
Glenn Pope
2005-04-02, 12:28 AM
no problem... ;) always good to have practice doing that...
curious, how will you be using something like this?
I end up doing a lot of presentation work for projects. Have to show citizens how after we are done ripping throw their front yard and destroy everything, that it will look great when its done. So this has come up a couple of times. Mainly when doing shadow effects.
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