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View Full Version : Top (3dview) shades differently than a plan view



jwilhelm
2009-05-28, 07:15 PM
Can anyone explane why a plan view would cast a different shadow from the same object
in a plan view vs a top 3dview given all the same shading/location parameters,
The azimuth seems to be the same but the altitude is off, in otherwords it casts a longer shadow on the ground plane in the 3dview than the plan view, seems to me they should match

Sneaky1080
2009-06-25, 07:45 PM
might be something to do with True north and project north... idk first thing that came to mind

iankids
2009-06-25, 08:01 PM
In the Sun & Shadow settings, is the box ticked to show shadow at .........level. If so, it might be set to ground floor level. Given whatever the floor height above ngl is this may account for the difference.

Cheers,

Ian

chris.needham
2009-06-28, 02:45 AM
It's all to do with the cutplane height. Your walls in the planview are only as tall as the cutplane, therefore the shadows are shorter.