gaby424
2009-06-08, 10:26 AM
I have a shared door family and a shared window family that bouth use a same nested generic_panel family (generic model).
In Family Editor everything is ok .
Than I load window family in project. Put an instance on a wall everything ok.
Next i load door family in the same project. The program tell me that the generic_panel family is already in project and what version do i chose to use: project version or family version?
- if i chose family version the program tell me that the existing instance of the window will be deleted because the window type can`t be maded. So door will look ok but window family will be unuseble in this case(you can`t make types).
- if i chose project version the existing instace of the window remain ok but when i put an instance of the door the door is broken like in picture. So window ok door broken.
The only way to solve this was to use generic_pane family with diferent names when imported in door and window family. But i don`t like to have a havy template file with multiple generic families (that have only different names) even if they are exactly same. models.
I have to specify that the generic model gamily, the window family and the door family are all with centered geometry to left-right family plane so everything should be ok..... but there isn`t. And I need bouth families window and door to be shared with all their components. If make them unshared(with the nested generic unshared too) than the problem dissapears but is not what i want)
Ideeas?
In Family Editor everything is ok .
Than I load window family in project. Put an instance on a wall everything ok.
Next i load door family in the same project. The program tell me that the generic_panel family is already in project and what version do i chose to use: project version or family version?
- if i chose family version the program tell me that the existing instance of the window will be deleted because the window type can`t be maded. So door will look ok but window family will be unuseble in this case(you can`t make types).
- if i chose project version the existing instace of the window remain ok but when i put an instance of the door the door is broken like in picture. So window ok door broken.
The only way to solve this was to use generic_pane family with diferent names when imported in door and window family. But i don`t like to have a havy template file with multiple generic families (that have only different names) even if they are exactly same. models.
I have to specify that the generic model gamily, the window family and the door family are all with centered geometry to left-right family plane so everything should be ok..... but there isn`t. And I need bouth families window and door to be shared with all their components. If make them unshared(with the nested generic unshared too) than the problem dissapears but is not what i want)
Ideeas?