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scott.jeffers
2010-05-11, 05:21 PM
My tin, design, and borders are all in meters and I'm plotting in meters (the border is 0.824m x 0.544m). My problem is that my surface labels are coming in 1000 times too big in the viewport while they look fine in mspace at the same anno scale. The only way I've been able to get them to show correctly is by scaling the borders & vports up x1000 and zooming the inverse (1000/500xp vs. 1/500xp). A totally hacky approach, yes, but I'm grasping at straws here.

gandocadguy
2010-05-11, 06:27 PM
C3D thinks the paper is in millimeters and thus your paper units are in millimeters. That's the problem.

scott.jeffers
2010-05-11, 06:34 PM
And the solution?

gandocadguy
2010-05-11, 06:36 PM
To do what your describing. have a millimeters:meters scale factor. It's the same for inches:feet.

Or plot from model space.

scott.jeffers
2010-05-11, 06:45 PM
OK, maybe you're going to have to spell it out for me... first time I've worked C3D. Why does C3D "think" pspace is in millimeters and how do I tell it to be meters? I don't get it...

gandocadguy
2010-05-11, 06:47 PM
You don't tell it it's meters. It only sees paperspace in INCHES or MILLIMETERS no other units. Look at your plot dialog box and the plot units. Also look at your styles. They want to know how many millimeters a label should be.

I suppose you could create all your styles with your text height at 1/1000 and it should do what you want.

scott.jeffers
2010-05-11, 06:55 PM
"INCHES or MILLIMETERS no other units."

Ouch. That's what I was afraid of... Unfortunately, I set all of these up and C3D was pulled into the fray after the fact. So I'm understanding that, as the software wants it, my pspace MUST be in millimeters even though my design (mspace) is in meters. Therefore, I won't zoom my viewport 1/500xp; I'll set it with the anno scale to 1:500, which is actually 1/0.5xp.

I think I get it. Looks like I've got some borders to scale...

gandocadguy
2010-05-11, 06:56 PM
Sounds like you got it.

scott.jeffers
2010-05-11, 06:57 PM
Never an easy solution. Thanks.

gandocadguy
2010-05-11, 06:57 PM
Never an easy solution. Thanks.

Welcome to C3D.

scott.jeffers
2011-08-25, 08:40 PM
Update: I have to teach this same lesson at least three times a week.