View Full Version : 3D DETAILS
dzatto
2010-05-21, 01:18 AM
I created a callout detail plan view. Then, I duplicated a 3D view, and set orientation to the plan detail view. Orbited it the way I wanted, and annotated it.
I put it on a sheet. The problem is, it isn't linking to the callout bubble. The actual view does, but not the 3D detail. How do I get the callout bubble to link to the 3D detail?
Also, is there a way to keep the scope box from showing on the sheet?
twiceroadsfool
2010-05-21, 01:25 AM
The callout bubble wont link to the 3d view, no matter what you do. If you want it to, you need a fake tag. Or a fake view title. All "Orient to a view" does is momentarily align the view direction and range to that view as a precedent.
You can hide the Crop region and scope box though. I use those all the time. :)
Alfredo Medina
2010-05-21, 02:46 AM
As an alternative, you could create a drafting view, named, for example "3D-Detail" where you can import a dwg or an image of this detail. Then, in your floor plan do this: View > Callout ( in the options bar, select "References other view?: yes (select your "3D-Detail" drafting view).
dzatto
2010-05-21, 03:30 AM
The callout bubble wont link to the 3d view, no matter what you do. If you want it to, you need a fake tag. Or a fake view title. All "Orient to a view" does is momentarily align the view direction and range to that view as a precedent.
You can hide the Crop region and scope box though. I use those all the time. :)
How do I hide the scope box? ahhh nevermind. I just realized it as I was typing it. lol
twiceroadsfool
2010-05-21, 04:23 AM
As an alternative, you could create a drafting view, named, for example "3D-Detail" where you can import a dwg or an image of this detail. Then, in your floor plan do this: View > Callout ( in the options bar, select "References other view?: yes (select your "3D-Detail" drafting view).
You can, but for what? Its have a view thats not live anymore, or have a view annotation with the propensity to not have the right detail number. I wouldnt want a dead drafting view or imported CAD garbage for a 3D view, when we have the 3D model already.
I'd ideally LOVE a 3D axon/camera view marker, like an elevation marker with a small cone of vision, but disqualifying that.... Ill suffer with faking a view title number.
rkitect
2010-05-21, 04:35 AM
...or have a view annotation with the propensity to not have the right detail number... -snip- ...Ill suffer with faking a view title number.
Just sayin... ;)
Alex Page
2010-05-21, 04:52 AM
You can, but for what? Its have a view thats not live anymore, or have a view annotation with the propensity to not have the right detail number. I wouldnt want a dead drafting view or imported CAD garbage for a 3D view, when we have the 3D model already.
.
I sort of dis-agree, because...
1. having dumb detail markers in the project is asking for trouble...I then cant completely rely on my teams detail markers being correct throughout the rest of the project. (ie: for whatever reason, a team member uses it where he/she shouldnt)
2. Personally (for some reason!) I find it alot easier to pickup a graphical mistake than a detail number mistake - If the 3d image didnt update its a lot more likely to be picked up and updated. Generally if one changes that area, one goes and checks the relevant drawings anyway (for text leaders not pointing to the right place, wall cleanups etc etc)
But you are right - we need callouts for 3d views. In the example given above I generally call it out by just drawing a dashed "bubble" around the area with a text note saying 'Refer Indicative 3d view"
twiceroadsfool
2010-05-21, 05:14 AM
I sort of dis-agree, because...
1. having dumb detail markers in the project is asking for trouble...I then cant completely rely on my teams detail markers being correct throughout the rest of the project. (ie: for whatever reason, a team member uses it where he/she shouldnt)
2. Personally (for some reason!) I find it alot easier to pickup a graphical mistake than a detail number mistake - If the 3d image didnt update its a lot more likely to be picked up and updated. Generally if one changes that area, one goes and checks the relevant drawings anyway (for text leaders not pointing to the right place, wall cleanups etc etc)
But you are right - we need callouts for 3d views. In the example given above I generally call it out by just drawing a dashed "bubble" around the area with a text note saying 'Refer Indicative 3d view"
Same is true for having a dumb imported detail. Now somoene updates your 3D model, and the REST of the drawings, and this isnt updating.
Its a compromise either way.
Alex Page
2010-05-21, 05:59 AM
Same is true for having a dumb imported detail. Now somoene updates your 3D model, and the REST of the drawings, and this isnt updating.
Its a compromise either way.
You're right - but somehow I think its easier for a user to incorrectly use a incorrect detail marker than mistakingly create a Image and insert into detail, turn off model elements etc etc
r.grandmaison
2010-05-21, 12:06 PM
This could be solved if Revit would do one thing that, in all honesty, I don't understand why it won't/can't...
Allow any orthographic view, be it a plan, section or elevation, to unlock and "orbit" out of orthographic view into a 3D view. So, image you're in a section view and you use the standard callout tool. Then you switch to the view created by the callout tool, and by pressing your Shift Key, and holding down the mouse middle wheel, you orbit and automatically turn that flat, 2D view into a 3D view. Perhaps there could be some kind of "lock/unlock" 3D view for orthographic views if people are freaked out about the change, but it sure would make using Revit for this kind of trick (and many more) much, much easier. Perhaps also the lock/unlock feature would also determine how one might "return" to the view. So that way your plans, elevations, sections, etc, even though you may have orbited out of a flat view of them, would always revert back to flat plan views if you select them from the browser.
I'd love to see Revit actually become MORE AutoCAD like in this way. Imagine how nice it would be if you could switch to a Front/Rear/Left/Right view from the view cube and actually have ALL the functionality that you do while in NSEW Elevation views! The 3D views should behave exactly as the 2D views do in terms of contraints and abilities and functionality.
Now, I now each program has its strength and weaknesses. But, I think they could all benefit from borrowing technology and workability and interoperability from each other- in particular when they're authored and created under the same roof.
Alfredo Medina
2010-05-21, 12:18 PM
Allow any orthographic view, be it a plan, section or elevation, to unlock and "orbit" out of orthographic view into a 3D view. So, image you're in a section view and you use the standard callout tool. Then you switch to the view created by the callout tool, and by pressing your Shift Key, and holding down the mouse middle wheel, you orbit and automatically turn that flat, 2D view into a 3D view. ...
Well, so far we have this feature: let me know if this is what you mean:
Default 3D > Shift W to open the wheel > Click on the little menu arrow on the lower right corner of the wheel > Orient to view > (select any orthographic view, plan, elevation or section) > Click on Orbit in the wheel > Rotate the view as desired > Hide the section box > from the same menu, Save view.
dzatto
2010-05-21, 02:44 PM
Well, so far we have this feature: let me know if this is what you mean:
Default 3D > Shift W to open the wheel > Click on the little menu arrow on the lower right corner of the wheel > Orient to view > (select any orthographic view, plan, elevation or section) > Click on Orbit in the wheel > Rotate the view as desired > Hide the section box > from the same menu, Save view.
I think he is wanting to be able to rotate ANY view. Elevation, plan, whatever inside the view itself without having to create a separate 3D view. Just like ACA! lol
r.grandmaison
2010-05-21, 03:13 PM
I think he is wanting to be able to rotate ANY view. Elevation, plan, whatever inside the view itself without having to create a separate 3D view. Just like ACA! lol
Correct. I already know the many ways to orbit or change a view to a section orientation, etc...I want to be able to unlock ANY view to make it a 3D view...and have the option to always return to the original "locked" view when clicking on that in the project browser.
eric.piotrowicz
2010-05-21, 03:34 PM
That would be some really sweet functionality right there! Might make a good wish list item although I think I'd also wish for the view to default back to its original setting when its closed so that we don't print a set and find 20 odd 3D details that aren't supposed to be.
Hmm speaking of printed sets, I wonder how it would handle annotation when you start orbiting around??
Alfredo Medina
2010-05-21, 03:37 PM
Correct. I already know the many ways to orbit or change a view to a section orientation, etc...I want to be able to unlock ANY view to make it a 3D view...and have the option to always return to the original "locked" view when clicking on that in the project browser.
Bob, I don't understand quite well yet. You mean, having the ability to use something like the Cube or the Wheel from within and elevation view? and then reset the view to its original state?
dzatto
2010-05-21, 03:38 PM
That would be some really sweet functionality right there! Might make a good wish list item although I think I'd also wish for the view to default back to its original setting when its closed so that we don't print a set and find 20 odd 3D details that aren't supposed to be.
Hmm speaking of printed sets, I wonder how it would handle annotation when you start orbiting around??
The same way a 3D view does now...........it screws it all up!
I set up a 3D detail last night, annotated it. Then I decided to tweak it a little and had to redo all my annotation. Which brings up another question:
Why does Revit not let you undo orbits and zooms? If I rotate a 3D detail by mistake I'm **** outta luck.
sfaust
2010-05-21, 03:57 PM
If you catch it right away you can use the wheel's rewind function...
DaveP
2010-05-21, 04:17 PM
Or, as son as you have the View oriented the way you want, right0click on the View Cube and pick "Set Current View as Home".
Then, if (when) it gets spun around, just click on the house icon above the View Cube.
Bang! Right back where you want it!
One other thing that always confuses me is the Save View option from the View Cube.
Doesn't look to me like Save View does anything different than Duplicate View from the Project Browser.
dzatto
2010-05-21, 04:29 PM
Or, as son as you have the View oriented the way you want, right0click on the View Cube and pick "Set Current View as Home".
Then, if (when) it gets spun around, just click on the house icon above the View Cube.
Bang! Right back where you want it!
One other thing that always confuses me is the Save View option from the View Cube.
Doesn't look to me like Save View does anything different than Duplicate View from the Project Browser.
I read somewhere that the home option not only affects that 3D view, but sets ALL 3D views to that home position. True?
DaveP
2010-05-21, 04:42 PM
Looks like you're right.
I set up several 3D Views & spun them around to different angles.
Set Current View as Home in each of the Views
Clicked on the Home icon in each View
All Views are the same now.
Too bad. That would be nice to allow each View to have it's own Home orientation.
dzatto
2010-05-21, 04:51 PM
Looks like you're right.
I set up several 3D Views & spun them around to different angles.
Set Current View as Home in each of the Views
Clicked on the Home icon in each View
All Views are the same now.
Too bad. That would be nice to allow each View to have it's own Home orientation.
Damn I'm lazy. I guess I could have done what you did instead of asking. :lol:
In one of the sample projects, I could swear that the 3D views are locked somehow. How did they do that?
ron.sanpedro
2010-05-21, 05:25 PM
I have always taken a slightly different approach. I am not convinced that the industry is yet ready for a purely 3D world, so I do details in the traditional 2D way, and all references work. Then, where a supplemental 3D detail is helpful, I do it, and simply locate it on the detail sheet next to the 2D detail. Often the 2D is the better place for dimensions and notes anyway, and the 3D allows something complex, like layering of waterproofing and flashing and such, to be better documented. The two together are more than the sum of the parts usually. And if they aren't, there was no reason to do the 3D anyway.
That said, this is one of those things that Autodesk is going to have to spend some time thinking about, and come up with an approach that allows some offices and projects to move forward, while not crippling or hindering the other 95% of their customers who are not bleeding edge. The current system goes the other way, crippling the very offices and projects that are trying to move the industry forward, and THAT isn't a bright move on Autodesk's part.
Gordon
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