View Full Version : 3ds Max Design 2011 Plugins
stephen.scott
2010-08-17, 11:11 PM
Can anyone direct me to a source for 3ds Max Design 2011 plugins that do not require compiling?
steven.34561
2010-08-31, 06:36 PM
Stephen
For our realtime 3ds max plug-in which used to be called RTRE and was available from Turbo Squid as a certfied Autodesk max plugin, is now called plugin3D and the latest version is v2.5.18, available to Download from our website at http://www.plugin3d.com.
A 64-bit Beta version is also available, this time from our Helpdesk system at http://cubicspace.zendesk.com/login.
All our best
Steven
loydg
2010-09-01, 12:09 PM
Was there something specific you were looking for?
stephen.scott
2011-02-03, 07:56 PM
Looking for:
1. Spherical (dome/f-theta) lens projection emulation: When using Projector Map function can't do a real dome lens projection on to a concave spherical screen surface. Have done done a 'fudge' by aiming a projector map light at a very small sphere/mirror (emitting caustics) and rendering the reflection on a spherical screen surface (receiving caustics). Gives a good idea of the expected projected image extents but not accurate enough for real-world engineering.
2. Planar (rectilinear) lens shift for projector map: Projecting an image on center is no problem but many real world scenarios call for the projector to be mounted off center ('shift' - usually vertical with the projector lens center aimed at the top/bottom of the desired image). Projector positioning in Max only allows tilting relative to the required image position - this results in keyston distortion to the rendered image.
Any ideas?
Thanks,
Stephen Scott
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