View Full Version : Import Sketchup
antman
2011-07-21, 05:00 PM
Linking a Sketchup model into Revit, I get the error message:
"This family instance has too many edges. Remove unnecessary geometry or split the instance into multiple instances."
The .skp is not very big, it's under 4 MB. Does anyone have any good methods for cleaning up the .skp so it can be linked in?
cliff collins
2011-07-21, 07:01 PM
Make sure the SU model is "exploded" and "groups" are dumbed down to individual parts--forgive my lack of SU lingo.
But I've seen this be the cause for the error you are getting.
Best answer is to just model it in Revit!!!!!!!!!!!!!! ( couldn't resist ) LOL
cheers
antman
2011-07-21, 08:27 PM
I just did that (I think) and it didn't help. I don't know anything about Sketchup, but I wholeheartedly agree with your best answer. .-)
antman
2011-07-25, 08:08 PM
Just as an update - I realized the model I was linking had a lot of curved profiles that were extruded all around the building (cornice, etc.). The only way I could get it into Revit was to delete those items from the Sketchup model first. I tried only including layers that didn't have those curved surfaces, but that didn't work...
Scott D Davis
2011-07-26, 02:48 PM
Just as an update - I realized the model I was linking had a lot of curved profiles that were extruded all around the building (cornice, etc.). The only way I could get it into Revit was to delete those items from the Sketchup model first. I tried only including layers that didn't have those curved surfaces, but that didn't work...
The issue is that Sketchup does not draw any curves. Everything is planar/linear. It "displays" a curve really nicely on the screen, but it's all smoke and mirrors. Every curved surface in Sketchup is actually many short straight line segments to approximate the curve. So when you export from Sketchup to any modeling application, you will get all the segments in translation, and depending on the complexity of the model, there could be millions.
antman
2011-08-02, 11:51 PM
Another update - I got the solution from my reseller. I was trying to link it in to an in-place mass and it didn't work, but creating a new generic model family and bringing it in that way did work. I'm not sure why there is a difference. Any ideas?
norbertmezei
2011-12-08, 10:46 AM
The issue is that Sketchup does not draw any curves. Everything is planar/linear. It "displays" a curve really nicely on the screen, but it's all smoke and mirrors. Every curved surface in Sketchup is actually many short straight line segments to approximate the curve. So when you export from Sketchup to any modeling application, you will get all the segments in translation, and depending on the complexity of the model, there could be millions.
Hi All,
Not sure , whether any of you could help.I have similar problem though importing to 3ds max Design v 2012 . Once model is converted the body shows correctly in 3ds max , however when rendering , the materials ( which I add to the model in Max , not imported from Skp) are "patchy" and sometimes displaced.I have all model as components , using only few layers.I have no curvy elements on this particular model.Any comments are welcome Norbert
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