patricks
2011-10-25, 01:49 PM
I've been working on a building expansion project with 3 existing floor levels, all within about 12" of one another. What I have is several existing buildings that create a U-shape "courtyard" which is being enclosed. Most of the buildings surrounding the area are one (the lowest) floor level, but then one building is the highest level, and one building is in between.
The issue arises when I try to place a room object in the enclosed area. For some reason if the view is on the lowest floor level (which will be the level of this infill area), the room objects don't "see" the walls on the highest building, with their wall bottom at only 12" higher than the floor level of the view. As a result I have to go around placing room sep lines in line with the edges of these walls, but on the lower floor level. It's either that or place additional walls down low that aren't actually there in real life.
What's even worse is when I have 2 areas of different floor levels with no walls in between, and I need a room separation. I have to place TWO room sep lines, one at each level, which requires me to have an actual floor plan view for each level, which I wouldn't have otherwise. Room sep lines seem to ignore work plane settings and go only on the level of the view in which you're working.
This could potentially be a major coordination issue.
Have rooms always worked this way? I even tried changing rooms to calculate volume, but it still doesn't recognize that a wall, even only a few inches above the view's level, should be room bounding.
The issue arises when I try to place a room object in the enclosed area. For some reason if the view is on the lowest floor level (which will be the level of this infill area), the room objects don't "see" the walls on the highest building, with their wall bottom at only 12" higher than the floor level of the view. As a result I have to go around placing room sep lines in line with the edges of these walls, but on the lower floor level. It's either that or place additional walls down low that aren't actually there in real life.
What's even worse is when I have 2 areas of different floor levels with no walls in between, and I need a room separation. I have to place TWO room sep lines, one at each level, which requires me to have an actual floor plan view for each level, which I wouldn't have otherwise. Room sep lines seem to ignore work plane settings and go only on the level of the view in which you're working.
This could potentially be a major coordination issue.
Have rooms always worked this way? I even tried changing rooms to calculate volume, but it still doesn't recognize that a wall, even only a few inches above the view's level, should be room bounding.