fastl455890
2012-09-25, 02:59 PM
I am modelling a Curtain wall that turns at corners, but I can't figure out how to get it to clean up at the corners. I am using circular mullions to reflect the existing condition of the building I am modelling. I need the top and bottom horizontal mullions to connect and be continuous, but they refuse to do so, and the the circular mullions want to double up in the corners(Pic 1). If I eliminate the vertical border 2 type mullion altogether, I get only one circular mullion in the corner, but my last panel then does not terminate in a mullion at all, and even in this event, the circular mullions do not abut the glass panels and it results in a corner that makes no sense whatsoever (Pic2). I've included two screencaps and circled the critical areas in red.
If anyone can offer me some advice, it'd be greatly appreciated.
If anyone can offer me some advice, it'd be greatly appreciated.