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markusb
2012-09-28, 05:45 PM
Hi, I placed a decal on some glass with a cutout and it turned the glass into a mirror. Attached is a rendering before I placed the decal and a rendering after a placed the decal. What is going on?

Thanks,
markus

gbrowne
2012-10-01, 08:48 AM
Nice render! Can you place the decal a very small distance (1mm for example) from the glass and try it again, just to see what happens?

markusb
2012-10-01, 04:35 PM
Is there a simple way to do that? As far as I know decals are placed on surfaces and there is not an option to offset. I don't understand what you're suggesting.

gbrowne
2012-10-03, 11:56 AM
Ooops. I thought you could assign them to a reference plane. You can't. My bad.

markusb
2013-03-05, 08:03 PM
I'm still having this issue with 2013, anyone else? Is there a solution?!

cliff collins
2013-03-05, 08:07 PM
Not sure what file type the decal was, but try making the decal a .png (which has alpha-channel/transparency) in lieu of a jpeg or bitmap.

markusb
2013-03-05, 08:16 PM
See attached for what I did, both the image and cutout are png files. They look fine in the realistic view, but when rendered the glass turns smoked/mirrored, it's weird, see attachment.

dobrodrummer
2016-08-01, 07:44 PM
Has anyone figure this one out with newer versions of Revit?