Autodesk University
2013-04-10, 01:11 AM
Instructor: Ted Boardman – tbdesign
Class Description: Learn animation techniques to help you control the velocity of camera and object movement in a scene and methods of using Inverse Kinematics and Hierarchical Linking to set up animated mechanisms. Controlling the movement and velocity of cameras and objects about your scene can be a frustrating process for new users. In this session you will learn to start and stop objects and to control the speed of objects by applying Ease Curves to basic animation. You will also learn about some of the animation Controllers and Constraints of Autodesk VIZ 2005. This class will help you advance from the basics of keyframe animation and gain control of moving objects in your scenes by using hierarchical linking and dummy objects to animate motion systems.
Class Description: Learn animation techniques to help you control the velocity of camera and object movement in a scene and methods of using Inverse Kinematics and Hierarchical Linking to set up animated mechanisms. Controlling the movement and velocity of cameras and objects about your scene can be a frustrating process for new users. In this session you will learn to start and stop objects and to control the speed of objects by applying Ease Curves to basic animation. You will also learn about some of the animation Controllers and Constraints of Autodesk VIZ 2005. This class will help you advance from the basics of keyframe animation and gain control of moving objects in your scenes by using hierarchical linking and dummy objects to animate motion systems.