Autodesk University
2013-04-17, 04:51 AM
Instructors: Charles Prettyman - Robert AM Stern Architects, LLP
Class Description: Editable Splines form the basis of a modeling method that is particularly well suited to architectural projects. This session will demonstrate a modeling workflow and best practices designed to create efficient models that retain editability. Suitable for the beginning VIZ modeler, this class will cover the process of going from an architect’s 2D CAD drawing (including methods for incorporating typical design changes) to a 3D model created entirely in VIZ, ready for materials and lighting. In the process, we’ll see how to use a CAD drawing as a reference, and trace over it. We’ll see how incredibly flexible splines are --- especially once you realize how many options you have in just the vertices. We’ll look at the spline sub object level and see all the good things that can come from having more than one spline within a spline object. You aren’t limited to just an extruded object; you can modify an extruded spline in all sorts of ways. Also, we’ll see how to use the sweep modifier to do cool stuff. And we’ll check out how renderable splines can save you a lot of work.
Class Description: Editable Splines form the basis of a modeling method that is particularly well suited to architectural projects. This session will demonstrate a modeling workflow and best practices designed to create efficient models that retain editability. Suitable for the beginning VIZ modeler, this class will cover the process of going from an architect’s 2D CAD drawing (including methods for incorporating typical design changes) to a 3D model created entirely in VIZ, ready for materials and lighting. In the process, we’ll see how to use a CAD drawing as a reference, and trace over it. We’ll see how incredibly flexible splines are --- especially once you realize how many options you have in just the vertices. We’ll look at the spline sub object level and see all the good things that can come from having more than one spline within a spline object. You aren’t limited to just an extruded object; you can modify an extruded spline in all sorts of ways. Also, we’ll see how to use the sweep modifier to do cool stuff. And we’ll check out how renderable splines can save you a lot of work.