cr_gixxer
2014-06-17, 04:01 PM
I'm trying to create a precast stair, and to get it to appear as a solid mass, I've adjusted the landing thickness to match the overall rise of the stairs. Upon doing this though, it seems like there is a material difference between the landing and the stairs. I can't find any material parameter to adjust. I haven't tried rendering this yet to see how it turns out, but I was hoping to just use the shaded view to provide a perspective rendering.
You can see the stair that I started with in the background prior to adjusting the landing thickness. I started by duplicating the type, so it confuses me to why it would change.
Could someone enlighten me to why this might be occurring.
You can see the stair that I started with in the background prior to adjusting the landing thickness. I started by duplicating the type, so it confuses me to why it would change.
Could someone enlighten me to why this might be occurring.