Autodesk University
2014-12-01, 03:16 AM
Instructor: David Fano
Class Description: This presentation will show how to use 3ds Max modeling tools to build iterative parametric design systems. In this session, we will cover 3ds Max geometry types (Editable Mesh, Poly, Patch and NURBS), combine modifiers to build complex systems, use wire parameters to quickly make geometric patterns, and provide an introduction to MAXScript. In this session, you will learn to reduce the amount of explicit modeling, and instead build flexible design systems so you can focus more effort on design.
Class Description: This presentation will show how to use 3ds Max modeling tools to build iterative parametric design systems. In this session, we will cover 3ds Max geometry types (Editable Mesh, Poly, Patch and NURBS), combine modifiers to build complex systems, use wire parameters to quickly make geometric patterns, and provide an introduction to MAXScript. In this session, you will learn to reduce the amount of explicit modeling, and instead build flexible design systems so you can focus more effort on design.