Autodesk University
2015-08-07, 05:28 PM
Session: DV319-1
Title: Proxies, Proxies Everywhere: Rendering the Mythical Billion+ Polygon Scene
Instructor: Steve Johnson
Course Description: Proxies are vital in today's large-scale visualizations. After an overview of creating proxies in rendering packages such as V-Ray and mental ray®, we look at ways to quickly and efficiently add them to your scene. Various free and commercial scripts and plug-ins, as well as the Autodesk® 3ds Max® built-in tools such as Particle Flow, can turn a daunting task of adding tens of thousands of trees to a scene (and rendering them) into a reality. Learn to take just a few different proxies and turn them into a nearly endless array of unique objects that will add new levels of realism to your renders.
Title: Proxies, Proxies Everywhere: Rendering the Mythical Billion+ Polygon Scene
Instructor: Steve Johnson
Course Description: Proxies are vital in today's large-scale visualizations. After an overview of creating proxies in rendering packages such as V-Ray and mental ray®, we look at ways to quickly and efficiently add them to your scene. Various free and commercial scripts and plug-ins, as well as the Autodesk® 3ds Max® built-in tools such as Particle Flow, can turn a daunting task of adding tens of thousands of trees to a scene (and rendering them) into a reality. Learn to take just a few different proxies and turn them into a nearly endless array of unique objects that will add new levels of realism to your renders.