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fjtdogeno
2015-09-04, 01:56 PM
Hi Guys,

I have created cncrete stair, now the railing is block work. How do I fix the void at the bottom of the railing? Please see attached image.

david_peterson
2015-09-04, 03:43 PM
Go to an elevation of that way and use the edit profile option after selecting.
Then you can draw lines of where the bottom of the wall wants to be.
I think you can even align and lock it to each tread/riser.
Hope that helps.

fjtdogeno
2015-09-05, 03:47 PM
Hi David thanks but my railing was created as family using Metric Profile-Rail template and there is no way t edit the profile inside the project.

PijPiwo
2015-09-05, 08:28 PM
Take a look at the picture, should be self-explanatory. Hope it helps.

101972

fjtdogeno
2015-09-06, 08:43 AM
Take a look at the picture, should be self-explanatory. Hope it helps.

101972

wow thanks for this. By the way what would be the parameter of the balluster? I try this but there is a gap at both ends.

PijPiwo
2015-09-06, 03:48 PM
A few things to keep in mind:
- baluster and tread depth must be the same
- rail length to much stair run
- stair nosing set to 0

If no avail, can you upload your stair and rail?

fjtdogeno
2015-09-07, 04:47 AM
A few things to keep in mind:
- baluster and tread depth must be the same
- rail length to much stair run
- stair nosing set to 0

If no avail, can you upload your stair and rail?

Files here. Many thanks.

fjtdogeno
2015-09-07, 08:39 AM
A few things to keep in mind:
- baluster and tread depth must be the same
- rail length to much stair run
- stair nosing set to 0

If no avail, can you upload your stair and rail?

Hi files here. thanks.

fjtdogeno
2015-09-07, 09:49 AM
A few things to keep in mind:
- baluster and tread depth must be the same
- rail length to much stair run
- stair nosing set to 0

If no avail, can you upload your stair and rail?

Hi Files here

PijPiwo
2015-09-07, 05:15 PM
Your baluster family was an issue. It wasn’t the depth of the tread, the ‘Tread’ parameter was not assigned, baluster geometry was not locked to the ref planes controlling its shape, and the voids controlling top and bottom angle were absent. It's all fixed now, should work as intended.