damon.sidel
2017-05-12, 03:57 PM
Still rendering, so still looking for solutions to problems arising.
Has anybody made any progress on texture mapping in Revit? I've been using the SketchUp 3D Warehouse for a few entourage items that are difficult to get/make in Revit. Namely plantings. That's fine as all the textures can be fairly generic.
However, I have two vending machines that show up in the background of a rendering that I'd like to give some detail. There are indeed Revit family vending machines, which might be OK. However, I'd love to just use a rectangle and apply some textures to it. I have an In-Place family that is just a rectangular solid right now with a decal applied to the front face.
A lot of background information could be done with simplistic models--a little more than a rectangular solid, less than modeling every button--and some texture mapping. Kind of like they do in video games. Anybody have a way to generate that style of model for Revit? In Revit? In another program and import?
Has anybody made any progress on texture mapping in Revit? I've been using the SketchUp 3D Warehouse for a few entourage items that are difficult to get/make in Revit. Namely plantings. That's fine as all the textures can be fairly generic.
However, I have two vending machines that show up in the background of a rendering that I'd like to give some detail. There are indeed Revit family vending machines, which might be OK. However, I'd love to just use a rectangle and apply some textures to it. I have an In-Place family that is just a rectangular solid right now with a decal applied to the front face.
A lot of background information could be done with simplistic models--a little more than a rectangular solid, less than modeling every button--and some texture mapping. Kind of like they do in video games. Anybody have a way to generate that style of model for Revit? In Revit? In another program and import?