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View Full Version : Linking material texture mapping to surface patterns



overcaffeined1745
2003-05-16, 10:16 AM
When you have a brick surface pattern (or a tile floor, for example), you usually spend some effort aligning the pattern with openings, walls, etc...

It would be great if you could somewhat link the raytracing texture mapping to the surface pattern, so that you didn't need to do the same work twice. You align your bricks or ceramic tiles in your hidden line views, and then they get automatically aligned for raytracing.