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View Full Version : Sloping Curb? Help!



Xenon1
2005-08-16, 05:16 PM
Hi all,

Need some quick help. I'm trying to figure out how to have a sloping curb? I have a urban site, which has a gradual slope from the north to the south of the site. It is all streets and blocks. I have created floors with slab edges for my sidewalks/city blocks.

I would like to know whats the best way to incorporate a slope with my sidewalks? I have been playing around with this for couple of hours now, so I'm desperate for some help :)

I have found an example of what I would like to achieve http://forums.augi.com/attachment.php?attachmentid=5943
If you look at that image you can see the sidewalk and site slope together very nicely... how do I do that?? :p

Thanks, Xe

stuntmonkee
2005-08-16, 05:29 PM
most likely that is just modeled or could be a floor with a slope assigned to it.

Personaly I prefer the view control of having it as a site item or some other catagory, so in that case it has to be modeled. and depending on the plan shape might change the tools you use to achieve that.

The catch to something like the image you have shown, is that its a single plane slope and only slopes once. Yould find that we dont have a way to generate curbs that will contour a site or a parking lot with topo's.

So depending on your project will change the suggestions you get. If it is truely as simple as the image you linked, then its very easy.

Maybe attach an image of what you have and an explination of what your trying to accomplish.

Xenon1
2005-08-16, 06:30 PM
I hope this explains it a bit better. The yellow bit is my site, and the contours are 0.5m (sloping up, towards north end of map) As you can see its all streets and blocks. I could do this easy if it was all flat :p Any ideas folks?

http://img258.imageshack.us/img258/3272/site9ij.th.gif (http://img258.imageshack.us/my.php?image=site9ij.gif)

Paul Monsef
2005-08-16, 06:46 PM
Hi all,
I have found an example of what I would like to achieve http://forums.augi.com/attachment.php?attachmentid=5943
If you look at that image you can see the sidewalk and site slope together very nicely... how do I do that?? :p

Thanks, Xe
On that model I used a floor for both the sidewalk and the curb... It was pretty simple and allowed me to attach the brick veneer to the sidewalk. :)

I would really like to add curbs, in a painless way, to the attached project. :D

DanielleAnderson
2005-08-16, 07:16 PM
Sidewalks and curbs are just yucky and undeveloped, but I have said enough on this in the past. When I had to work on a fairly large site model of part of downtown Seattle (very hilly) we ended up using sweeps to create the sidewalks and curbs and then used voids to create the rounded curbs at intersections. It was a pain and took quite a while to do just the sidewalks on this model that was about 8 x 6 blocks but in the end it looked pretty cool and we used it for quite a few renderings. It wasn't perfect, but that's the best solution I've been able to come up with.
Hope that helps!

BTW: Paul--nice building--will that be somewhere in Bellevue?

Xenon1
2005-08-16, 07:35 PM
Thank you for the reply Paul.

Im still quite new to Revit, so forgive me for all my questions. As I understand it you use a floor slab for the sidewalk and curb, but how do you get it to flow and bend like you have done in both of your images? How are you managing to get it to bend like a strip of rubber?

Could you explain as a step by step process?

Thanks, Xe :)

Paul Monsef
2005-08-16, 09:05 PM
Sidewalks and curbs are just yucky and undeveloped, but I have said enough on this in the past. When I had to work on a fairly large site model of part of downtown Seattle (very hilly) we ended up using sweeps to create the sidewalks and curbs and then used voids to create the rounded curbs at intersections. It was a pain and took quite a while to do just the sidewalks on this model that was about 8 x 6 blocks but in the end it looked pretty cool and we used it for quite a few renderings. It wasn't perfect, but that's the best solution I've been able to come up with.
Hope that helps!

BTW: Paul--nice building--will that be somewhere in Bellevue?
Thanks for the tips Danielle, I might even give it a try. :)

The project which Xenon1 posted a link to will be located in downtown Mercer Island, on the site adjacent to Tully's Coffee... The other is way down in Tacoma.

Xenon1
2005-08-16, 09:15 PM
I still don't quite understand how you have manged to slope the floor/sidewalk in either of your two projects Paul. The second image (the one you have just posted above) looks like the side walk is all triangulated? Are they both using the same methods?

Any chance you could break it down, in a quick step by step? :)

Paul Monsef
2005-08-16, 09:43 PM
Any chance you could break it down, in a quick step by step? :)

The second side is a 'tad' more complicated than the first, the sidewalk and driveway slope everywhich way but loose; I used a topo surface and either split the surface or used subregions for the walk / roads... I'd suggest taking a look at the site tutorials.

the first, as i said, was done by modeling the curb / sidewalk with floors... it's pretty simple, take a look at the slope arrow tool!.

Xenon1
2005-08-17, 01:19 PM
Thanks Paul that helped me get it in my head at last ;)

Only thing now that I'm not sure about is the actual streets themselves. Not sure if I should use the site tools for them, and do them as one large object, or as several smaller separate Toposurfaces (or even make them out of floors!?!). Any suggestions of whats best method for this?

Also while I'm here is there any special settings Paul that you used to create this hidden-line image? http://forums.augi.com/attachment.php?attachmentid=5939
You have managed to get many different shades, which just brings it together...any special tips? :)

I have also added a progress pic - just slapping in all the sidewalks currently ;)

SCShell
2005-08-17, 03:12 PM
Hey there,

If you have a curb that you want sloped, here is a quick method:
http://forums.augi.com/showthread.php?t=4115&highlight=sloping+curbs

Good Luck
Steve

gravelin
2005-08-17, 04:21 PM
After hours and hours of tests, the more realistic solution than I found is to use a RAMP for the sidewalk with a RAILING for the curb which contains only a rail using the curb's profile.
This solution is valid for sloped AND curved sidewalk.

sbrown
2005-08-17, 05:56 PM
Awesom Tip Gravelin, must move this one to the Tips and Tricks.

Paul Monsef
2005-08-17, 06:30 PM
A ramp with a railing for the curb... Nice Tip!

Paul Monsef
2005-08-17, 06:35 PM
Thanks Paul that helped me get it in my head at last ;)

Only thing now that I'm not sure about is the actual streets themselves. Not sure if I should use the site tools for them, and do them as one large object, or as several smaller separate Toposurfaces (or even make them out of floors!?!). Any suggestions of whats best method for this?

Also while I'm here is there any special settings Paul that you used to create this hidden-line image? http://forums.augi.com/attachment.php?attachmentid=5939
You have managed to get many different shades, which just brings it together...any special tips? :)

I have also added a progress pic - just slapping in all the sidewalks currently ;)
It depends on the site; you could use a toposurface or a floor or a ramp, just depends on what you are good at and how messed up the site is! I'd probably use the site tools, with several smaller surfaces which i could join together later.

As far as the image goes,,, just make the image as big as possible with highest possible resolution.

Xenon1
2005-08-17, 11:38 PM
As far as the image goes,,, just make the image as big as possible with highest possible resolution.

I take it, that the pic was done using the hiddenline settings, with shadows turned on, and not a render?

Xenon1
2005-08-18, 12:34 AM
I have just noticed that if I have a "floor slab edge" and slope the floor, and floor slab edges that were curved seem to disappear, and I can not replace them. Is there something I'm doing wrong, or is there a work around?