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philipnoland
2005-10-17, 07:35 PM
So,
Attached is an example of the roof detail I want to achieve however I am having a lot of trouble modeling it.

The 8x 12 timber is easy to do when it is an extrusion
This is what I have done in the example shown.

I want to be able and execute the same cut on a structural family member.
However I cannot fathom how to create that memeber in the family editor.

plus

The roof itself needs the same rafter cut.
This is most crucial for me to do sense I have been succeful already in using linework to fake the cut on the 8 x 12's.


Any Thoughts

philipnoland
2005-10-17, 10:45 PM
OK

After some time scrutinizing what was happening I have figured out that to make this model it is as simple as a two plumbcut with desired facia depth. However it did not let me do that because, previously I had shaped my footprint in many areas to avoid conflict with walls, and barrel vault roofs, etc. It must be a very simple shape to start with.

Now I need a structural beam to pocket nicely to a wall and have a two plumb cut at the tail end.

BomberAIA
2005-10-18, 11:58 AM
How did you get your arrow heads in a heavy line weight? Sorry I can't help you w/ your rafter problem. Thanks.

aggockel50321
2005-10-18, 01:46 PM
This might work for you...

Note that the facia depth parameter is from the ref level to the cut.

SkiSouth
2005-10-18, 03:17 PM
Not completely understanding your building from the section, but could you not model the timbers from a sloped glazing roof ( timbers are your mullions - no glazing); then add a second roof aligned on the timbers composed of the structure you have shown?. I have not checked to see if the glazed roof will perform the two plumb cut on the timbers, but I think a void sweep would do the trick.

philipnoland
2005-10-18, 04:53 PM
This might work for you...

Note that the facia depth parameter is from the ref level to the cut.



Thanks Andrewg
I figured someone had it.

philipnoland
2005-10-18, 04:54 PM
How did you get your arrow heads in a heavy line weight? Sorry I can't help you w/ your rafter problem. Thanks.


This is actually a dgn import that I have adjusted with line work. For the most part everything started out as line work and I just continued with different line weights and styles.